JH Wollewei

wollewei

A full Drupal website.

For Jeugdhuis Wollewei I created a website with Drupal so they can post some news, promote and share their events and sell tickets online. You can always visit this site @ wollewei.be
 

MultiTouch App

multi touch

This MultiTouch App is a fullscreen (1080p) multi touch gestures app.

For my employer TPA (Toerisme Provincie Antwerpen) I created a full multi touch gestures app. The app was build for showing touristic maps on exhibitions. It was build with MT4J, a multi touch JAVA framework.
 

Suske Tweet

suske tweet

Suske Tweet is a very annoying interactive bird that responds on direct messages on twitter.

For the CMD-module Public Space, we had a task where we had to create an interactive installation that people could use in a public space and in an intuitively way. We interpreted this task as something that people wouldn't like in the first place.
 

urbanID

urbanID

Giving stories a place.

The base of this project was the ecology of things: create an awareness of ecology around people and the function of it. Not only observable ecology of the present but also the ecology of the past. In this way the project tried to create a location based narrative story of the environment.
 

Radio Lefty

radio lefty

Radio Lefty is an interactive platform where it is possible to remix songs in a very easy way.

For the CMD-module Public Space, we had a task where we had to create something around the internet of things. For this exercise we chose to work with the gap between copyright and copyleft.
 

[Shutter]

shutter

A tool that tests your perception and memory.

[Shutter] is an interactive tool which tries to lead a user, armed with a head-mounted display and a camera, through a labyrinth. The user can complete this task by taking a certain pictures of the labyrinth. While doing this, [Shutter] tests the perception and memory of the user by not always showing (full) reality.
 

Skinwars

skinwars

A Strategic Knowledge Game on Microscopical Level.

Skinwars a is a serious game teaching students about the human skin. It's a strategical card game, combining digital elements with real game objects with the help of augmented reality. Our purpose was to make a game where the gameplay itself is satisfying and rewarding. And by doing so players learn effectively more about the human skin.